Get two new Football Manager Classic challenges | New update

December 19th, 2012

Just in time for Christmas, we’ve introduced two brand new challenges into Football Manager Classic mode on PC/Mac for you to get stuck into and test your managerial skills. You can find both the following new challenges in the store for only 99p:

Financial Storm
Your club is in financial peril. Can you maintain competitiveness on the pitch whilst reducing the club's debt and wage bill off it?

Unrest at Home
Your appointment as manager has left some senior players unhappy. How will you handle the dressing room and the inevitable egos within? Can you avoid being sacked before the end of the season by matching the board's expectations?
Not played the challenges before? There are five others available to play in the PC/Mac game, they are:

  • The Saviour Cometh: Your team are embroiled in a relegation battle halfway through the season. Can you take the reins and guide them to safety?
  • Injury Crisis: Your team is swamped with injury problems, leading to most if your 1st team being on the treatment table. Can you meet the board’s expectations in the league?
  • The Invincibles: You’ve gone on a long run without defeat. Can you cement your place in history by going the full season unbeaten?
  • You can’t win anything with kids: A batch of exceptional youth players has risen through the ranks and joined your first team. Can you claim silverware with a side built around this core of young, homegrown talent?
  • Top Division Underdog: Choose any lower division club and then instantly get promoted to the top division in that nation, how will you fare as massive underdogs? (Available from the in-game store at £0.99)

The new challenges come as part of a brand new update for FM13 on PC/Mac, which is also available now. To download the update, simply save your current game and quit FM, then quit and restart Steam and launch the game as normal. This should start your update automatically.

If you have any technical issues, please report them

See below for a full list of changes:


  • Fixed rare history crash in edited databases
  • Fixed crash when closing game
  • Fixed crash when changing language with holiday prompt on screen
  • Fixed rare crash when asking backroom staff for team talk advice
  • Fixed crash when using ‘Set for Release’ button


  • Fixed very low and negative attendances
  • Fixed player becoming unhappy when promise is met
  • Fixed takeovers disproportionately boosting club reputation
  • Fixed erroneous fluctuation of tactic familiarity
  • Improved long term lower league AI squad balance


  • Fixed Austria Cup final and EURO Cup final clash
  • Fixed fixture congestion when reaching final of Bulgarian Cup and EURO Cup
  • Improved confidence handling Belgian Pro League
  • Fixed Brazilian State Championship start dates
  • Fixed English league playoff venues
  • Fixed Irish Premier and First Division format and scheduling
  • Fixed Polish Ekstraslasa schedule
  • Fixed Swedish pre-season scheduling


  • Improved speed when viewing previous fixtures
  • Fixed skin reload clearing manager profile picture
  • Fixed refreshing of coach star rating when coach leaves club
  • Improved speed of team line-ups appearance pre-match
  • Improved distinction between ‘Needs a rest’ and ‘Rested’ status flags
  • Fixed scrollbar losing focus on individual training screen
  • Fixed international shortlist being populated by player search
  • Fixed international jobs not appearing in Job Centre


  • Fixed seeding by division reputation in custom cup
  • Added ability to create leagues with uneven sub-divisions
  • Fixed addition of Danish lower divisions
  • Fixed sorting of German regions in custom competitions


  • Improved balance of lower league wage budgets
  • Improved balance of non-league match day expense & income
  • Fixed Italian tax levels in new games
  • Fixed players increasing wage demands after user adjusts budgets
  • Improved wage balance in Sweden


  • Added Financial Storm and Unrest at Home Challenges to Store
  • Fixed cut off on Player profile Transfer Price tag graphic in certain currencies
  • Added Player Training Progression graphic to the Player Profile screen
  • Fixed Player silhouettes being recoloured on news items
  • Added string to FMC Store to indicate unlockables are for FMC only.
  • Fixed news item cut off for Team of the Week items
  • Fixed old media inbox questions being asked incorrectly
  • Fixed Transfer and Loan Listed status text appearing correctly on the player profile
  • Fixed Progression Bar always being in the middle on Player Coach Reports
  • Added reason for failing a challenge on the Challenge Result screen
  • Fixed the possibility of being able to start new games or Challenges in 2011
  • Fixed player wage demands when applying All players interested unlockable
  • Fixed Squad Registration panel incorrectly appearing for clubs
  • Fixed New Stadium Unlockable so that no loans are taken out to cover its costs


  • Fixed calculation of “shock” cup defeats
  • Fixed calculation of first league goal in news items


  • Fixed client being unable to join game with edited database
  • Fixed assistant taking charge of team when loading save on match day


  • Fixed scouts with full knowledge returning with no results


  • Fixed DoF repeatedly targeting uninterested staff
  • Fixed rounding of figures used in clauses
  • Improved balance of player interest in club vs wages
  • Improved sale prices of low valued youth players
  • Fixed club withdrawing loan offer when negotiations are met
  • Fixed DOF  not adhering to maximum amount when adding players to transfer targets
  • Fixed exploit allowing acceptance of £0 bids
  • Fixed trigger of wage after international appearance clause
  • Fixed career games clause including appearances when out on loan
  • Fixed being able to offer automatic one year contract extension in final season to young players


  • Fixed ‘Tutorial Master’ achievement
  • Fixed ‘Learning the Ropes’ achievement


  • More improvements to on ball decision making and pass choice
  • Improved central midfielder starting position when team is in possession
  • Tweaked midfielder and attacker positions when team is defending
  • Fixed a couple of bugs causing players to fail to turn to face required direction properly
  • Improved facing direction of player marking opponent who is moving onto a pass
  • Fixed bug allowing players being able to partially "go through" other players to get ball without being penalised
  • Small tweaks to improve the way players move onto passes or loose balls
  • Reduced some instances of closing down of keeper when clearly illogical in context of player and his instructions
  • Cleaned up a few bugs that delayed retrieval of ball at set pieces or kick offs
  • A bunch of ball physics fixes mainly related to collisions and ball spin after bounce
  • Reduced slightly unrealistic ball to player deflections
  • More improvements to pass choice AI
  • Tweaks to run with ball and first touch AI
  • Reduced tackles that end in own goals
  • Some tweaks to basic central midfielder positions
  • Fixed some dodgy marking at mid pitch free kicks
  • Improved full back positioning when waiting for short keeper distribution
  • Improved near and far post corner aim point
  • Some further ball physics fixes and refinements
  • Fixed goal not always given if ball stops just over goal line
  • Fixed some rare instances of player collision avoidance failing
  • Further refinements to pass AI
  • Improved pass, shot or header accuracy logic
  • Further improvements to player reactions to the ball
  • Fixed defences staying to deep just after corner taken
  • Refined player positioning when defending free kicks from wide
  • Made players press more collectively and aggressively when required
  • Improved positioning of defenders against attackers running at pace
  • Refined tackling AI a bit
  • Improved facing direction while marking opponent around own area
  • Fixed some more keeper AI bugs
  • Improved collision avoidance AI slightly
  • Fine tuned ball trajectory chosen by player for kick, header etc.
  • Fine tuned kick and header accuracy logic
  • Fine-tuned pass and general on ball AI
  • Tuned long shot frequency and AI
  • Toned down pressing slightly in certain situations
  • Improved marking and engagement of ball player in wide areas
  • Tuned tackling AI further
  • Couple of small fixes to player reactions
  • Fixed some small player pathing anomalies
  • Fixed a couple of goalkeeper AI anomalies
  • Improved marking and engagement of ball player further
  • Fixed some instances of risky keeper distribution
  • Fine-tuned kick/header accuracy